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Dying light update
Dying light update






dying light update
  1. Dying light update update#
  2. Dying light update full#

The dynamic setting for the Time of Day Indicator is the new default setting.The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad. The dynamic setting for Item Selector is the new default.The dynamic setting for Player Health Bar is the default and hides bar when the player is at 100% health.Added feature to show, hide or dynamically display Player Health Bar, Item Selector, Time of Day Indicator.Improvements to the Options Menu information architecture incl.Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions.Level 4 of the chase is now more difficult.Volatiles come out of hiding spots faster during the chase.The chase is triggered when a Howler is hit by a ranged weapon and is still alive.Increased the Howler resistance to range weapons.Additionally spikes audio feedback is now improved and new FXs were added (displayed based on the body's physical momentum). The enemy is now always stamped on the spikes after a hit. When a ragdoll collides with its surroundings - the appropriate sound and FXs are played depending on the surface the body falls on.Appropriate forces are applied when falling from a height and when hitting different parts of the body while maintaining the force given from the direction of the blow.Ragdoll behaves differently depending on the used weapon type.Light hit reactions for human enemies have been shortened.Human opponents can now block players' attacks during light hit reaction time.

dying light update

  • Improved enemy reaction depending on the type of weapon - to better reflect the weight of the weapon.
  • Performance of blunt weapons improved to reflect the sense of weight.
  • The enemy latches onto the players more frequently which diversifies enemy encounters.
  • Improved Biter behavior during the day.
  • This fix will prevent new cases from appearing.
  • PK Crossbow reward is correctly given to players in cooperative mode.
  • Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.
  • Fixed enemies and players falling through the ground in certain situations.
  • Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues.
  • dying light update

    Fixed co-op parties spawning in distant places.Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled.Stability issues fixed: crashes or black screens in certain situations.Solved problems with safe zones (in-game clock stops, can’t sleep).Fixed blocks in multiple quests - Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.All known cases with “Deathloops” eliminated.

    Dying light update full#

    You can check out the full Dying Light 2 ver. This is still mainly a housekeeping update, but the list of fixes and improvements is long – deathloops and various story-blocking bugs have been dealt with, numerous co-op issues have been addressed, a new “High Performance” preset has been added for those looking to maximize framerate on older hardware, and much more.

    Dying light update update#

    1.2 is out now on PC, and it looks to be the game’s biggest update yet.








    Dying light update